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Post by guest on Jan 11, 2010 19:34:14 GMT -8
They never saw it coming. The huge mushroom clouds of poison, the shuddering of the world as it drew its last untainted breath. As the world as they knew it ended, the Clan cats had only one thing on their mind.
Now, ten years later, their once lovely lakeside home is the site of mutation, disease, and the stench of death. Thunder became Roaring, Shadow turned to Dusk, and the demolished River and Wind joined together as Whisper. They hunt, they fight, and they survive - but just barely in their cold lands where ash falls like snow. Life after the cataclysm for the once great Clans is harsh, brutal - ruthless. As the stakes grow higher, so do the tensions. Your Clanmates are the only ones you can trust - and sometimes, you can't even trust them. In this land of cold and ash, there is but one question: what will you do to survive?
this thing of darkness is a post apocalyptic literate warriors roleplay, a darker and more mature spin for people who want a change. Set ten years after the cataclysm, this roleplay focuses on the three Clans - DuskClan, the remaining members of ShadowClan; RoaringClan, the once proud ThunderClan; and WhisperClan, the ruins of both River and WindClan - and their struggles to survive in a world where ashes fall like snow, leaves and water are like silver metal, and what the few kits that are born have mutated genes. With an amazing staff and friendly members, this thing of darkness is absolutely to die for. Care to fall into the darkness?
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